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Build a 3D Blender model from a concept image

The author pasted a concept image of a Fabergé egg and had a coding agent use a local Blender skill to create a Blender model of it.

Done with a custom-built or unnamed agent

What they did
The author generated a concept image of a Fabergé egg with ChatGPT images, pasted it into a coding agent, and asked it to use its local Blender skill to build a Blender model of the egg. The skill is a repository the author links, with a separate write-up on running Blender from coding agents on a Mac.
How it went
The source doesn't describe the result, the number of steps, or any problems. It only gives the prompt and links to the skill and the write-up.
Worth knowing
Check the linked skill repository and the Mac setup write-up first, since the comment doesn't explain how Blender is wired up.

Try it yourself with Claude Code

I have a concept image at [image path] of [object, e.g. a Fabergé egg]. Using Blender's Python API installed at [Blender path], build a 3D model that matches the image, including [key details, e.g. gold filigree, gems]. Render a preview image and save the .blend file to [output folder]. Stop once the model is saved and you have described what you approximated.

Read the original ↗

Source: HN · Oct 8, 2026

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